8/30/2023 0 Comments Unity source code github![]() ![]() To send a pull request means to "fetch" new changes made to the remote repo and merge them with the local repo. How to Fix error: failed to push some refs to Error in Git Using git pull Let's go over how you can use the commands above. ![]() In most cases, the latter fixes the error. We can fix the error: failed to push some refs to error in Git using the git pull origin or git pull -rebase origin commands. How to Fix the error: failed to push some refs to Error in Git We'll be discussing two possible ways of fixing this error in the sections that follow. This is necessary so that you don't override the changes made by others. So Git is trying to tell you to update the local repo with the current changes in the remote before pushing your own changes. This error mainly occurs when you attempt to push your local changes to GitHub while the local repository (repo) has not yet been updated with any changes made in the remote repo. Thus anyone who has the system will be able to see/use your project.When collaborating with other developers using Git, you might encounter the error: failed to push some refs to error. ![]() Once Doozy is installed, they will work as expected. You can share any GameObject (or prefabs) you create, but they will not work if DoozyUI is not installed due to missing references (scripts). Also, unsert a disclaimer letting anyone know that DoozyUI is required to be installed (before getting your files) for the project to work. Thus excluding our source code from being shared. You can upload your project, without the Doozy folder. Specifically, I do not know if objects generated by a paid asset are still considered that asset or not.Įdit: I asked the question directly to DoozyUI support, which quickly responded : Once that is settled, Is it ok to push it to github without license ? Should I prevent gameobjects created with this package to be pushed as well ? That would make the game unusable, even with the rights to use the package. I can avoid pushing the asset itself on the repo (with. I want to make it public to be able to show it (to potential employers for instance) but I cannot make it open source as I plan to use paid assets (like DoozyUI). ![]() From what I gathered (like in this thread or here) I am allowed to push my own game code on github and choose a license, as long as I avoid putting assets I do not own. ![]()
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